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  • 1

    Introduction

  • 2

    Interactive Music

  • 3

    Implementation and Adaptive Scoring

    • Implementation and Adaptive Scoring

  • 4

    The Creative Process

    • The Creative Process - Part 1

    • The Creative Process - Part 2

  • 5

    Business of Game Audio

    • The Business of Game Music

  • 6

    Closing

    • Closing and Thank you

  • 7

    Submission

    • Student demo submission

  • 8

    Zoom call for demo critique

    • Zoom Booking

  • 9

    What did you think?

    • Please give me your feedback!