What's included with Game Music Essentials?
Interactive Music*, Implementation and Adaptive Scoring*, The Creative Process part 1, The Creative Process part 2, The business of Game Music, PLUS a live 5 minute Zoom call with Tom Salta to critique your original composition.
Are any of these lessons available elsewhere?
No, this series of videos is exclusive to Tom Salta's Masterclass Series.
Wait... Purchasing Game Audio Essentials entitles me to a live conversation with Tom Salta critiquing my work?
YES! At the current time, anyone who purchases Game Audio Essentials will be able to schedule a live 5-minute zoom call with Tom Salta to critique their music submission! A private link will be provided at course completion.
Are there any discount codes available?
Yes. Members of various industry guilds and groups will sometimes see discount codes become available.
How long will I be able to access these lessons for?
Once you have placed your order for the series, you will have unlimited access to all videos within Game Music Essentials.
Do I need any specific software or hardware to complete the course?
None, all you will need is a good listening environment, internet access and most importantly, a passion for video game music and music production! If you want to create music yourself, having access to a DAW is highly recommended.
Thirty year professional music veteran Tom Salta, known for scoring some of the most iconic Video Games in history (including Deathloop, the Halo Series, PUBG, the Tom Clancy Series, Prince of Persia, Wolfenstein and many others) is bringing the culmination of his experience and expertise into this brand new Masterclass Series.
Tom Salta’s Masterclass has been a doorway into his reservoir of experience for composing video game music. Through these videos I’ve learned of the much needed attention to detail when working in a DAW, the technical aspects particular to this industry that make it so creative, and sure ways to make my music work in different scenarios.
The Tom Salta Masterclass contains a lot of very useful knowledge focusing mostly on subjects that are crucial but often overlooked in similar offerings, such as workflows, tips and tricks you would usually learn from an actual composer apprenticeship. Unlike many tutors out there, Tom is actually a working composer (and a very hard one at that!), so he’s always in touch with the latest developments/trends of the industry, which shows in his videos. Can’t recommend enough!
Tom’s videos are a goldmine of real world, practical insight into professional video game composition. The content is structured and delivered in a way that’s clear and easy to digest, and ranges from big picture concepts to little tips and tricks that I’ve already started incorporating into my work. His videos on the creative process in particular are not to be missed.
Tom Salta’s Masterclass Series is a must for ANY Composer who’d always wanted to write for Game. Up until twelve months ago I’d been composing for short films and producing commercial music, although I’d secretly always longed for a career in Video Game composition but didn’t know where to begin. Thanks to Tom’s tutelage and empowering personality, I have now finally begun to enter the professional world of Game Audio and have approached my first two gigs with confidence. Tom’s Masterclass series will take you through all the necessary steps for you to start thinking ‘Game’ in clear, succinct tutorials, where what was once mysterious soon becomes second nature. Each of his classes teach you invaluable skills regardless of which DAW/Libraries you own, and in no time at all you’ll also be saying “I can do this!”
Tom Salta applies his unique blend of liquid octane energy, laser sharp focus, and explosive talent in music to deliver hard-won lessons and skills from his craft in the Video Game industry. This guru shares his accomplishments from multiple entertainment platforms, setting you on a trajectory to your own personal and professional success! Strap on your seat belt, and bring your game face - its going to be an unforgettable ride.
Tom's classes are packed with the real knowledge you're looking for when it comes to video game music. He cuts no corners and hides no secrets in his videos, showing every detail from all his behind the scenes. The fact that Tom is out there constantly working in major projects also means that what you get from his classes are actual practical examples of what you see when working in the industry. It feels like having an open book of something that would otherwise take years of experience, so I highly recommend it!
Tom's masterclass is informative, engaging, and overall a lot of fun. If you're someone who loves video game music and is interested in taking that next step in learning how approach scoring a game, then this class is for you. From creating a perfectly looping track to learning how to write vertical scores, Tom's class teaches it all. Tom's knowledge is not solely limited to techniques for writing music specifically for games. Through Tom, I was also able to improve my overall music production skills and create more professional sounding demos. These are skills that I know will translate to my professional life, and I cannot thank Tom enough. I highly recommend his class!
Having taken a couple game audio/music courses in my music degree, I was expecting this masterclass to help fill in the blanks with my current knowledge. I was very surprised to find out how technical the information was and it's completely changed how I approach writing for music games now!
Tom’s masterclass is jam packed full of invaluable insight. From implementation, into the creative process and even pitching - this course covers it all. The knowledge he shares is drawn from pure experience, working in the trenches on AAA material. Tom offers practical advice from his successes over the years and even what costly mistakes to avoid. You’ll come away with actionable next steps from one of the best!